The code I posted should be a good starting point for triggering an action every time someone mints a Lizardy. You can customize the code to fit your needs by adjusting the parameters and conditions. For example, you could add a condition that will only trigger the action when a specific type of Lizardy is minted. You could also adjust the code to trigger an action when the Lizardy is transferred or burned. Additionally, you could adjust the code to trigger an action when a certain amount of Lizardy is minted. With a few adjustments, you can customize the code to fit your needs.